
a review by Byorne

a review by Byorne
Yeah, what truly matters in the end, I'm wondering?
When there is nothing but ruins left anymore, no one left anymore, what is there still to care for?
Just listening at the main theme already puts you in the mood of this thought:

Nostalgy of a past that yet has never been known. Wondering about it, and acceptance of never being able to ever see it. Wandering around endlessly, without any other goal than going upwards, upwards to some just as much unknown as this past place.
Two girls, not really doing cute things, but just doing normal things, normal human things. Genuinely down-to-earth things. Eating, sleeping, taking bath, drinking, filling a tank up.
Threaten each other.
Beating up each other.
Supporting each other.
Some times, they would run into new characters.
Some man appears, with the only goal of drawing maps.
Some woman appears, with the only goal of building a plane.
Some robot appears, with the only goal of looking after a fish.
Some times, they would discover new places.
Some temple-shrine dedicated to some deity, giving some glimpse of the afterlife.
Some eternal spiral tower, seeming to never end.
Some grave-like empty lockers, crammed with nothing but dust and few memories.
The charadesigns, vivid, childish and somewhat squashy, emphasize the ignorance that, just like the girls, we have about this colourless and deserted landscape. Cities, stacked one upon another, to follow the track of an ever growing population, that nevertheless disappeared in the blink of an eye, at the speed of a light beam.
The OST, full of haunting voices and instruments, reminds us the once occupied streets, buildings and factories; other people that used to gather in them, rejoice together, go to school, play orchestra, hear about news of upcoming conflict.
The environment, empty, cold, is perceived as gloomy and forcing you to go throughout buildings all looking alike; thus making it nearly impossible to know where we currently are, track time, nor merely seeing natural rays of light, may it be that of the sun or the moon, in an entirely artifical world.
As we follow the adventures of our two heroines, we follow as well the dawn of civilization. Catching sight of a bit of real light from time to time, it is but a matter of a little more waiting before everything ends.
Humanity won't change, but its legacy will remain forever. Being maps of a previous age, being a warehouse filled with the most ancient airplanes blueprints, being robots maintaing the last remnants of an aquarium, being new lifeforms that arose and feed on the vestiges of the final wars, ...
That mankind disappears or not, the world shall never forgotten that it once existed; and that is for a specific reason.
Thus, and most importantly, it doesn't really matter in the end to achieve one's objective, nor to accomplish it; one ought to accept that, potentially, it won't happen, or it shall vanish. Yet, the mere wishing to realize it, is finally worthy enough to try to make it happen, and to move onward in a direction, no matter whither it leads.
Hope and despair get along with each other and encapsulate one another. Despite knowing that nothing is eternal, moreover at the scale of the universe, and that it won't live on forever, just like oneself that won't be able to see neither what was here before, nor what shall be there after, we look forward to make things happen, and to give meaning, on any smallest thing that one may encounter.
Hope and despair are bound in a strong tie, and although we are well aware that deeming anything universal is but foolish and shan't outlast our species, we will nonetheless continue on.
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