
a review by Krankastel

a review by Krankastel
Summarizing Osamu Tezuka’s Buddha, it is a historical epic with biographical and some supernatural elements (connected to Vedic religions and mythology), on Siddhartha Gautama‘s lifework. Not a biography though; some characters are fictional, the story starts before Siddhartha’s birth and Tezuka also took another kind of artistic license.
However, the manga never deviates from Buddhist teachings. Also, Tezuka’s storytelling was straightforward and easy to grasp, for all its philosophical, societal and religious themes, with fine balance between narration, dialogue-based storytelling and visual storytelling.
Immediately after this introduction, the story shifts to a magnificent sample of purely visual storytelling: an old monk collapses on a snowy mountain, and a bear, a fox and a rabbit seek food for him. The rabbit fails to do so, and after the old man lights a campfire, it throws itself into it to offer itself as food.
And right after this iconic scene, the narrative shifts to the tale of a shudra boy who after certain circumstances is raised and trained as a kshatriya. Its importance permeats the rest of the narrative, and also introduces the “untouchables” outside the “varna” system, and showcases social injustice being the root of many evils. After this interjecting tale, the rest of the narrative continues with the birth and growth of Siddharta, and ends at the Mahaparinirvana.
Let’s retrace to how I mentioned that social injustice was the root of MANY evils, tied to material hardship. The other side of the evils is connected to spiritual hardship: suffering (dukkha) according to Buddhism originates from being unsatisfied because of desire/greed, distress due to pains of living (e.g. aging and dying) and distress due to impermanence. Siddhartha advocates bringing dukkha into an end, by renouncing desire and embracing truths of the world, and ourselves as threads of a grand tapestry.
From the point of manga history, Buddha is considered a sample of the gekiga movement. Unlike Astro Boy that catered towards children during the 50s and 60s, Buddha is a sample of early 70s that catered towards older teenager and adult audiences, some of whom might have grown up reading early manga.
Before building on this statement, I must describe how Buddha remains a “Tezukan” work. First, character designs remain cartoony (strongly influenced by Disney), as is the case with the e.g. Astro Boy and Dororo, contrasting with the mature story.
Retracing to gekiga; the visual storytelling also remains true to the movement by being highly cinematic and more "adult”. For example, paneling is connected to meta jokes, but also to some of the smoothest scene transitions, I could always tell how parts of the narrative are interconnected without ever being confused. Panels don’t follow the same format and depending on their size and patterns, important parts are highlighted in juxtaposition to the rest of the scene. Close-ups and powerful visual shots (e.g. Siddhartha’s birth) are presented at perfect timing to make for memorable scenes.
Last but not least be warned: there are many graphic scenes (e.g. burnt corpses or showcasing smallpox), female nudity is commonplace (different modesty standards) and for all the occasional goofiness, Tezuka pulled no punches in viscerally portraying cruel aspects of nature and life, such as drought and starvation.
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