Dungeon ni Deai wo Motomeru no wa Machigatteiru Darou ka
Bell Cranel arrives in Orario — a city built around the labyrinth that has dropped through its foundations for as long as anyone remembers — with a piece of his grandfather's questionable career advice: the dungeon is a great place to meet women. The advice does not work out the way the old man framed it. Bell's first dungeon run ends with him being rescued by Ais Wallenstein, the swordswoman the city has nicknamed the Sword Princess. His patron goddess is the perpetually broke Hestia. The series is Bell's slow rise through the adventurer ranks and the increasingly large goddesses who notice him.
Bell Cranel arrives in Orario — a city built around the labyrinth that has dropped through its foundations for as long as anyone remembers — with a piece of his grandfather's questionable career advice: the dungeon is a great place to meet women. The advice does not work out the way the old man framed it. Bell's first dungeon run ends with him being rescued by Ais Wallenstein, the swordswoman the city has nicknamed the Sword Princess. His patron goddess is the perpetually broke Hestia. The series is Bell's slow rise through the adventurer ranks and the increasingly large goddesses who notice him.
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